Recordings

← Previous1 Session 1 of 1Next →
RatingsGreat (+2.0)Great (+2.0) — −3 strongly disagree … +3 strongly agree11 ratings ?
Playtime31 minlength of the session recording
AnsweredOct 12, 12:23 AMUTC
1Session 1 recording· 31 min
Think-aloud transcript· 31:09
  1. 00:04Right, play testing this game.
  2. 00:09Um, play.
  3. 00:13Tap the okay.
  4. 00:17Nice little tutorial.
  5. 00:22Um, let's see if I can understand all this.
  6. 00:27Okay.
  7. 00:34Okay.
  8. 00:40I see. So the I think I understand what's going on.
  9. 00:47It's kind of like Tetris, but also
  10. 00:52but drops from the from the right side instead of the actual thing.
  11. 01:00Okay.
  12. 01:11So one thing to keep in mind is if I hold it, I don't know where this thing my my piece right now is located on the right.
  13. 01:25Um,
  14. 01:27so I cannot go over.
  15. 01:30Okay.
  16. 01:39So can I hold it infinitely?
  17. 01:45Okay.
  18. 01:50Uh, I guess so.
  19. 01:54I can hold it infinitely, but next uh puzzle or block will just drop down.
  20. 02:00Okay.
  21. 02:04Okay. I like all these little bubbly animations that's dropping.
  22. 02:08It's kind of neat.
  23. 02:12Oh. Oh, I Oh, I totally forgot about about the fact that I can rotate it.
  24. 02:18It was in the tutorial, but for some reason I forgot about it.
  25. 02:23I wonder it was so hard. Okay.
  26. 02:34Okay, I can rotate it. What So the level two just started out of the blue.
  27. 02:39It was kind of confusing what happened what just happened.
  28. 02:44What are these things? Oh.
  29. 02:47Okay, double shards next level.
  30. 02:50Thanks double shards.
  31. 02:53Here the alignment's a little bit off. The jackpot.
  32. 02:59Next wave when pattern is
  33. 03:05Oh, so now you explain me about the next wave, which is kind of odd because the wave two wave happened before.
  34. 03:15Or that was the entire tutorial?
  35. 03:18Oh, see? It's kind of confusing like what's going on here.
  36. 03:32Okay.
  37. 03:34Nice animation. Here also alignment off.
  38. 03:39Mind the belt.
  39. 03:43Yeah, now you tell me that I'm going to lose stars, so yeah.
  40. 03:49Which I already knew.
  41. 03:51By trial and error, so it's kind of confusing.
  42. 04:07Yeah, it's kind of like Tetris.
  43. 04:13Oh, compared to Tetris, it drops.
  44. 04:16So there's some unique What are what are these?
  45. 04:21There's some unique mechanisms that are not in Tetris.
  46. 04:47Okay, next level.
  47. 04:57Yeah. Level two, wave two.
  48. 05:00Yeah, I still don't really get the wave format.
  49. 05:04Like why did wave two just get started?
  50. 05:11I mean
  51. 05:16Yeah, I just don't get the mechanism.
  52. 05:21Okay, now I think right now I'm now I'm more used to using the gravity kind of thing.
  53. 05:28Um,
  54. 05:30which is not in the OG Tetris.
  55. 05:36Yeah, she quite like it the gravity feature.
  56. 05:42Jokers shuffle. Bomb.
  57. 05:46Okay.
  58. 05:50Okay.
  59. 05:52Um,
  60. 05:57let's just try it for the sake of using it.
  61. 06:00Nice.
  62. 06:11Yeah, so I don't like this part. I was expecting to continue, but the wave just started and then my I I had to like re-drop it so that I can like change it.
  63. 06:22So that kind of transition is not that smooth.
  64. 06:27Especially like when I'm holding a block, I feel frustrated.
  65. 06:59Index level.
  66. 07:14Oh, I see now when the new wave starts.
  67. 07:19So basically whenever these um highlighted squares are gone, the new wave starts.
  68. 07:27Okay. Maybe you can do something like more visual feedback
  69. 07:32so that I can expect that the new wave is starting.
  70. 07:34Like it took me forever to figure this out.
  71. 07:40Maybe you said in the tutorial I think, but I think people don't read like I did.
  72. 07:45Um
  73. 07:47yeah, now I know that the new wave is going to start.
  74. 07:50Okay.
  75. 07:52Now I get it.
  76. 07:54Maybe the like the UI is not intuitive enough for me to realize it like quickly cuz it's kind of still subtle.
  77. 08:05I mean that was the problem.
  78. 08:16Yes, okay.
  79. 08:21Or more like visual effects that it pops out so that I know that these are the ones that are going to
  80. 08:30that that's those are going to be the ones that matter.
  81. 08:47Yeah, this game is not too bad.
  82. 08:51What what just happened?
  83. 08:54Oh, wait.
  84. 09:00Oh.
  85. 09:02I don't need to grab the one
  86. 09:07Doesn't doesn't really matter.
  87. 09:11Like I can grab the one behind.
  88. 09:14Is that it?
  89. 09:16Let me try.
  90. 09:18Oh yeah, I can. Okay.
  91. 09:22Interesting.
  92. 09:32Yes.
  93. 09:35Yeah, this this game's not bad actually.
  94. 09:37It's pretty good.
  95. 09:40Nice.
  96. 09:45The effects, the feel yeah, it's pretty good.
  97. 09:53What just happened? What did I get?
  98. 09:56Booted out.
  99. 10:00Uh
  100. 10:06What are these?
  101. 10:08Open.
  102. 10:11Okay.
  103. 10:17Another.
  104. 10:20Some kind of gacha.
  105. 10:24Oh.
  106. 10:27Rare, but I don't know what it does.
  107. 10:31Yeah, I don't know what it does.
  108. 10:34Daily challenge. Okay, let's try this.
  109. 10:37Time bomb. Why is it appearing at the top?
  110. 10:59Okay.
  111. 11:17All right. Medium challenge.
  112. 11:21Now it's appearing at the bottom.
  113. 11:48Okay, keep going. Let's go.
  114. 11:56Nice. Double shot.
  115. 12:11Shit, I'm going to cook.
  116. 12:21Oh, wow.
  117. 12:25We can do it again. Um
  118. 12:31Oh, I can actually do this.
  119. 12:34Uh oh, I just blew it away.
  120. 12:36What the heck? Oh oh, I'm so confused.
  121. 12:44What?
  122. 13:01Hey.
  123. 13:04Oops.
  124. 13:14Nice.
  125. 13:36Hey.
  126. 13:47Nice.
  127. 13:57Hey.
  128. 13:59Almost there.
  129. 14:04I'll just put a share.
  130. 14:14Hard challenge. Okay, let's do the hard one.
  131. 14:23Shit.
  132. 14:28What?
  133. 14:32Nice, so close.
  134. 14:43Oh ho, I did it.
  135. 14:46What the heck?
  136. 15:11Hey, let's go.
  137. 15:23Grab this. Grab this.
  138. 15:28Oh, so close.
  139. 15:37Wait.
  140. 15:46Uh think I'm cooked.
  141. 16:01Oops.
  142. 16:08Oh, I made it.
  143. 16:17Oh no.
  144. 16:38Oh, that was close.
  145. 16:49Oh no.
  146. 16:52Oh, I didn't have a bomb.
  147. 16:55Or I made it.
  148. 16:57Can I?
  149. 17:03Can I?
  150. 17:06Hoof.
  151. 17:10Ah.
  152. 17:21Shit.
  153. 17:25Oh no.
  154. 17:29Oh.
  155. 17:45Shit.
  156. 18:11Yeah, it's not easy.
  157. 18:35I think I can make it nice.
  158. 18:57Okay, nice.
  159. 19:00Was close.
  160. 19:14Shuffle.
  161. 19:22Oh, what's going on? Heck.
  162. 19:25I was almost there.
  163. 19:29Let's try again.
  164. 19:47Hey, good start.
  165. 19:57Shuffle. Can I even shuffle?
  166. 19:59Okay, I can do this. Get this real quick.
  167. 20:03Just put it anywhere.
  168. 20:06Oh, shit.
  169. 20:14Oh.
  170. 20:16Just put it anywhere.
  171. 20:26The heck.
  172. 20:36Why?
  173. 20:39Save me.
  174. 20:53Yes.
  175. 20:55That's not the end.
  176. 21:06Okay.
  177. 21:15Oh, no.
  178. 21:22Oh.
  179. 21:23Dang, I was so close.
  180. 21:27The heck. Let's try again.
  181. 21:51The heck.
  182. 21:53Where am I even supposed to put this?
  183. 22:06Yeah, I understand the the game logic and everything.
  184. 22:11Now.
  185. 22:14Um.
  186. 22:16It's hard.
  187. 22:56Okay. This.
  188. 23:14Yeah, this game seems pretty fun.
  189. 23:18I can see myself playing this um
  190. 23:22you know, casually
  191. 23:26on a subway or
  192. 23:52Nice.
  193. 24:38Okay.
  194. 24:58I think I'm getting better.
  195. 25:06Okay.
  196. 25:09Let's do it.
  197. 25:16Like this. Okay, nice. It was close, I know.
  198. 25:27Yeah, one thing that that I keep forgetting is that I can like
  199. 25:31the verticals accounts. Like the not just the horizontal.
  200. 25:39Unlike Tetris.
  201. 25:42In Tetris, if I do vertical, I die.
  202. 25:45I think we'll get some time to um
  203. 25:49rewire my brain.
  204. 25:56Boss fight. Okay, let's do
  205. 25:59a big pattern in several ways.
  206. 26:00Okay. The alignment here is a little bit off, but let's fight the boss.
  207. 26:07What? That was easy.
  208. 26:13Okay, don't forget about the vertical clear which I can do.
  209. 26:22Like this. Okay.
  210. 26:30Okay, vertical clear.
  211. 26:37Uh Okay.
  212. 26:42Oh no.
  213. 26:45Oh shit.
  214. 26:47Cooked. Oh.
  215. 26:50Yeah, it wasn't easy. What what what why does it start again?
  216. 26:53I can do it again.
  217. 26:56I don't know why it just started again. Why it gave me another chance, but I'll take it.
  218. 27:02But again, it was I don't know.
  219. 27:04I didn't expect that to start again.
  220. 27:06I don't know why it started again, but it did for some reason.
  221. 27:12And
  222. 27:14the next one.
  223. 27:18I don't have this.
  224. 27:20Okay.
  225. 27:22Retry.
  226. 27:41Please give me something good.
  227. 27:43Dang it.
  228. 28:21Yes.
  229. 28:28Okay. No, no, no.
  230. 28:34Yes.
  231. 28:36That was cool.
  232. 29:06Nice.
  233. 29:19Dang it.
  234. 29:30So focused right now.
  235. 29:42Boss defeated. Yes, finally.
  236. 29:45Woohoo.
  237. 29:48Okay.
  238. 29:50Yeah, I still don't understand this like all was it because I was in level 10?
  239. 30:02Yeah, why it automatically starts?
  240. 30:06Like and when does it end?
  241. 30:08There's no break points at all. Just keep going.
  242. 30:12Is that the game?
  243. 30:15Endless cycle.
  244. 30:28Okay. Now I'm done.
  245. 30:30Yes.
  246. 30:32Yeah, right now I'm loading.
  247. 30:35Now I'm out. Yeah, so I think that
  248. 30:38part is a little bit confusing.
  249. 30:41But overall it's pretty like the basic gameplay logic is there.
  250. 30:45No ads. Okay.
  251. 30:48Nice little feature that you're going to add some add feature.
  252. 30:53Mhm. The game itself is free fun.
  253. 30:58Um yeah. Thank you I'm implementing all these
  254. 31:03stuff which is good. Yeah.
  255. 31:07Cool game. Keep it up.
  1. functionalAudiovisual appealThe game looked and sounded great.Agree (+2)
  2. ChallengeThe level of difficulty felt just right.Strongly agree (+3)
  3. Ease of controlIt was easy to figure out which buttons and keys did what.Strongly agree (+3)
  4. Clarity of goalsI always knew what my goals were in the game.Slightly agree (+1)
  5. Progress feedbackI got clear feedback on how I was doing.Agree (+2)
  6. psychosocialAutonomyI had the freedom to choose how I played.Agree (+2)
  7. CuriosityI was curious to see more of the game.Agree (+2)
  8. ImmersionI felt fully immersed in the game.Agree (+2)
  9. MasteryI felt like I was playing well.Slightly agree (+1)
  10. MeaningPlaying felt like time well spent.Agree (+2)
  11. enjoymentEnjoymentThe game was fun.Agree (+2)
  12. Reviewer noteOverall, I had a lot of fun with the game and could definitely see myself playing it casually on the subway. The core mechanics like gravity drops and vertical clears make it distinct from standard Tetris, and the bubbly animations and effects feel great. However, wave transitions felt confusing and abrupt—especially when holding a piece—and there could be clearer visual feedback for when and why a new wave triggers. Some text alignments were slightly off as well, but once the rules clicked, the daily challenges and boss fight were engaging.