Recordings
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RatingsRough (−0.8)11 ratings ?
Playtime33 minlength of the session recording
AnsweredOct 12, 11:57 PMUTC
Think-aloud transcript· 32:26
- 00:01Um, this is the play testing for new science.
- 00:07I think the
- 00:10title is very intriguing.
- 00:11Um,
- 00:14uh,
- 00:15I want to reduce the volume of the game, but I think I just need to manually do it.
- 00:22Looks like there is no settings button here.
- 00:25Um,
- 00:27okay, starting cards.
- 00:29Uh, complete the Stone Age.
- 00:33Begin discovering.
- 00:36Cannot anymore, so you can see cards.
- 00:42Okay.
- 00:44And the Stone Age, a world discoveries have gone dark.
- 00:48You are here to lighten the game one at a time.
- 00:55Uh,
- 00:56select Earth.
- 00:58Almost everything ever made came from two or three things somebody already had.
- 01:05Um, now select water, Earth and water.
- 01:10Create.
- 01:17Hm, okay.
- 01:20What is this like this card button do?
- 01:24Um,
- 01:27info.
- 01:30What Earth building add to a set archive?
- 01:37Um,
- 01:41send the word.
- 01:44Okay. Um, I don't know what these tags mean, but let's let me just keep moving on.
- 01:54Antibody connection becomes bright again one out of very long time ago.
- 02:00Mud is a target card for this age and all four and the next age opens.
- 02:08All four of this, I guess.
- 02:12So mud um,
- 02:15and fire. Create.
- 02:19Okay, brick.
- 02:22Brick is not a target, but most of what you make is a step toward one.
- 02:27Okay. You can for something else.
- 02:30Press menu button top right.
- 02:32More opens up as you go.
- 02:35You can uh, lamp names your card, next card and open one of its ingredients.
- 02:44That's nothing. It shows you.
- 02:46Okay.
- 02:48Target's to go plant ash clay.
- 02:50Um, think about how you like
- 02:54or ignore the target completely to follow your own curiosity.
- 02:58Okay. Must go now.
- 03:0116 ages in all. All right.
- 03:03Um,
- 03:06so I guess Earth and seed
- 03:10and water.
- 03:18Okay. That was easy.
- 03:22Oh, he came back.
- 03:25Uh, ash would be um,
- 03:33hm, ash would be
- 03:36fire with
- 03:46hm, okay. Charcoal not bad.
- 03:50Clay would be mud fire.
- 03:56Oh, brick.
- 03:59Uh, what would make clay?
- 04:03Mud or water.
- 04:06I guess.
- 04:12There you go.
- 04:15And ash.
- 04:18Hm, what would make ash?
- 04:21Uh,
- 04:24ash.
- 04:28Uh,
- 04:33okay. I was close.
- 04:35Um,
- 04:38smoke. Uh,
- 04:42plant and fire made charcoal.
- 04:47Mud and fire made brick.
- 04:53Uh,
- 04:56ash.
- 05:08Okay. I wondered.
- 05:14Okay, now what? That was the longest age I will ever be.
- 05:19Almost all human times sit inside it.
- 05:22And and some moment somebody decides not to move on in the spring.
- 05:33Metal and everything that follows it cities, kings, taxes and the ring once the thing can be recorded it stops having being to be remembered.
- 05:47Um,
- 05:50three cards to start you off.
- 05:54Okay.
- 05:56Oh, so I don't need to choose any of the three.
- 06:01The bronze age wants four things, four new things and around the target list.
- 06:08Okay.
- 06:10Granary, meat, wall, bread.
- 06:13The three cards I gave you are what this age has built from.
- 06:16Spend them. They are under recent if you want another look.
- 06:23Um the board just got quieter and now I have the cards that cannot help this age.
- 06:30So what is left is worth trying.
- 06:33Target mode button on the card.
- 06:37Turn it off and and it is easy to go around and circle.
- 06:42Every Every target is within three crates of what you start an age with.
- 06:48So the weight through it never It's nearer than it looks.
- 06:54Okay, I don't understand what it actually means.
- 06:57Um
- 07:01wait. Let me just continue.
- 07:03The same cards can go in the booth in both slots.
- 07:07Tap it twice. Two bricks make a wall.
- 07:10Okay.
- 07:12Uh see my badges.
- 07:16I have 15 cards. Okay.
- 07:21Um back to game.
- 07:33I still don't fully understand what the target mode does.
- 07:37Focus on your target. The cards cannot that cannot help you make them.
- 07:42Oh, I see. Um hm I don't think I need it.
- 07:48Um
- 07:49meat. Um
- 07:53caramel.
- 07:55Um
- 07:58and maybe food, fire.
- 08:06Okay.
- 08:09Wall. Like I said, brick.
- 08:14Two brick would make wall.
- 08:17Um bread. Um
- 08:22like plant,
- 08:24fire.
- 08:27Um
- 08:29what else?
- 08:37Um
- 08:43hm
- 08:45and farmland?
- 08:49Oh.
- 08:53Okay. Um
- 08:57granary. Um
- 09:00cordon.
- 09:05What does it do if I add it to research?
- 09:12Look for it in a trade.
- 09:16Okay.
- 09:19Oh.
- 09:20What does this do?
- 09:24I think um
- 09:29um add to a set.
- 09:32Like these information here doesn't give me any any like I don't know any like useful information.
- 09:45Um and like I don't know what this does, like like a button does.
- 09:50Um
- 09:52I guess
- 09:55granary might be two wall.
- 09:59Let's see.
- 10:04Oh. Okay, I think I got something even better.
- 10:09Um
- 10:14Let's see.
- 10:17Hm.
- 10:19Or what if I combine three bricks?
- 10:24Oh, another wall.
- 10:27Um
- 10:38Clear the land by fire to create temporary farmland then moving on when soil depletes.
- 10:46Hm.
- 10:50Bread.
- 10:56Hm.
- 10:59What is this auto? Oh, you can reduce the size of it.
- 11:05Um
- 11:14If they do this crop
- 11:18continue.
- 11:24What if Oh.
- 11:27Is this some kind of like a special effect?
- 11:34Looks like a has like a hologram kind of like effect on the card, but I don't know whether that's intended.
- 11:44Um and wall.
- 11:48Oh, nice.
- 11:50So I got the granary.
- 11:52Um now I need to get bread.
- 11:56What if I combine
- 11:59two crops?
- 12:03Mm, not bad.
- 12:08Not wasted. What you maybe comes an ingredients later.
- 12:12If you would rather aim turn target mode on
- 12:16and keeps only what leads to target plus my gifts.
- 12:21Okay. Um
- 12:24think I want to do crop and fire.
- 12:32And let's see.
- 12:35Harvesting.
- 12:38Why? Um get target mode.
- 12:48What would give me the
- 12:57Mm.
- 12:58Crop plant and fire.
- 13:05Okay. I already got that.
- 13:08Let's get some hint.
- 13:11Earth.
- 13:15This is a step towards bread agriculture.
- 13:22Um
- 13:28Wait, I think
- 13:31what? Earth with something.
- 13:36Earth
- 13:49I think that was a step towards to
- 13:54agriculture.
- 13:56Oh, earth and farmer.
- 14:06Okay. Mm, now I now that I got agriculture
- 14:14um
- 14:17I don't remember how I got this card.
- 14:21Um I guess it would be nice if you can like show what combination of which combination of the cards gave me, you know, all this.
- 14:33Um well, with agriculture and fire.
- 14:40Oh, damn.
- 14:43I got another charcoal
- 14:46agriculture
- 14:50twice
- 14:53or maybe crop.
- 14:58Harvesting.
- 15:03What that would be?
- 15:09Oh my. Step towards bread agriculture and something.
- 15:16Agriculture and wheel.
- 15:19Fall.
- 15:22Um
- 15:27farmer with fall.
- 15:35Agriculture.
- 15:38You got to agriculture card.
- 15:42Mm.
- 15:49What about this? Oh.
- 15:53Okay. What about
- 15:59I still don't have any idea of how to get windmill.
- 16:04Three more cards to make counting this.
- 16:09Mm.
- 16:13What would give me
- 16:17windmill? Okay.
- 16:20And now what? Oh.
- 16:23Okay. now it doesn't allow me to use it anymore.
- 16:25Uh windmill and fire.
- 16:32Flour mill.
- 16:34Okay, with flour mill fire.
- 16:39There you go. Thing this is like so tedious to be honest.
- 16:45Uh I feel like there was a lot of guesswork um without having like clear logic.
- 16:54I guess you know um
- 16:58I wouldn't say there wasn't any logic behind it, but like it was more of the guesswork um that I feel like.
- 17:08Uh that one did not fade out.
- 17:11CD after CD fell within a single lifetime and no history and has ever fully explained why some ages and from the inside.
- 17:22Uh although I like the graphics, um I mean I can I can confidently tell that this is all AI generated, but um still I can see that you put much more efforts to like make it
- 17:37beautify it.
- 17:39Uh bronze nude teen from the far side of the world.
- 17:44Fire is everywhere so those stop being treasure and start being ordinary.
- 17:50Um all right.
- 17:53Uh a word if it helps um the cards I gave you and also like um I can see how much effort you put in in the background or like the music like sound effect.
- 18:08Uh which I appreciate.
- 18:11Or if it helps the parts I gave you at the crossing are at this age is built from so try those first.
- 18:21And then pin the header will simply tell you.
- 18:27Okay, what do I have?
- 18:28Uh
- 18:30research.
- 18:32Mm what is this?
- 18:34Choose a card and research or sell the combination that makes it.
- 18:39You still make it yourself.
- 18:44Okay, let's say paper.
- 18:50Paper.
- 19:00Okay, what does this do?
- 19:02Research works while you are away.
- 19:05Oh. So it only reveals how to make the paper like in 30 minutes.
- 19:13Um
- 19:15Mm I don't know whether I have like a patience to you know uh
- 19:22wait for it uh but we'll see.
- 19:26Uh blacksmith uh
- 19:30blacksmiths need Oh I thought it would need fire uh fire
- 19:38and fire and metal.
- 19:43I guess.
- 19:48Mm
- 19:53furnace um
- 19:57furnace and
- 20:01metal and fire.
- 20:06Okay. There you go.
- 20:09Um a coin
- 20:14metal
- 20:17uh and blacksmith.
- 20:20I think this could be sword
- 20:23not a coin. Oh metal work.
- 20:29Mm
- 20:33Okay, metal work
- 20:37blacksmith
- 20:40and forge.
- 20:44Steel
- 20:47not bad um
- 20:50steel and blacksmith.
- 20:55Okay. So I got the sword.
- 20:59Um
- 21:07What if I combine
- 21:11all the steel is gone?
- 21:14Metal and trade.
- 21:22There you go. And paper would be
- 21:30clay alphabet or brick.
- 21:36Uh
- 21:38I don't know. Maybe let's do clay first.
- 21:42Writing uh
- 21:53Okay. Modern age literature um
- 21:59what would make paper
- 22:03and
- 22:06alphabet
- 22:11or writing? There you go.
- 22:15Oh I didn't mean that.
- 22:20There you go.
- 22:24Okay.
- 22:26Well that's never the better metal.
- 22:38We send Rome.
- 22:43Mm
- 22:46Herodotus already thinning more because so showing is on the way to target or I guess from crossing.
- 22:55Oil hunter. Okay.
- 22:58Uh let's see my badges.
- 23:01Oh
- 23:06Mm
- 23:11Okay, back to game.
- 23:15Ooh
- 23:17bakery.
- 23:20Um
- 23:23and trade.
- 23:28Nice.
- 23:31Um
- 23:34marketplace.
- 23:43Two traders.
- 23:47Okay. I got market not a marketplace.
- 23:53Um
- 23:56What if I add two markets?
- 24:03uh religion
- 24:07uh music temple
- 24:11let's see
- 24:16okay
- 24:20so I guess that's not a part of either religion or mosaic
- 24:25um
- 24:39um
- 24:43um
- 24:56um
- 24:59mosaic
- 25:04uh
- 25:06clay
- 25:10temple
- 25:14or brick not brick
- 25:21pottery
- 25:28okay um
- 25:36let me see earth something becomes religion earth and temple
- 25:46I think I would have not guessed uh that earth in temple becomes religion
- 25:54uh mosaic
- 25:58um what that would be
- 26:05okay next hint next into what in 37 seconds
- 26:12uh
- 26:17what if I
- 26:21combine these three um
- 26:26uh
- 26:30temple
- 26:44let me go library
- 26:52um
- 26:58ash and something becomes mortar
- 27:02ash and brick
- 27:06okay
- 27:11ash and clay
- 27:22I need to make what mortar um
- 27:38um
- 28:01okay I don't know what to combine anymore um
- 28:10I don't think this makes sense at all but let me try it and see whether it spits out any cards oh wait how so
- 28:20how come water and ash becomes a mortar
- 28:25uh
- 28:28okay anyways uh mortar
- 28:32metal
- 28:36oh
- 28:38never mind uh
- 28:42it's mortar and
- 28:45brick
- 28:47and temple
- 28:50okay
- 28:58what if I combine mortar and music
- 29:02um
- 29:05um
- 29:15I already tried the metal clay brick
- 29:19uh let me try it with
- 29:24temple
- 29:30never mind uh
- 29:38um
- 29:42mortar brick
- 29:46wait I think brick and mortar became
- 29:50wall um
- 29:55tile
- 29:59and clay
- 30:03tile.
- 30:06Okay. Um
- 30:14now I guess mortar tile.
- 30:24Uh
- 30:26okay, I'm going to um
- 30:31stop playing this game for now.
- 30:34Um
- 30:37I think okay, let me stop
- 30:41like
- 30:43uh where's the
- 30:46sound effect? Okay.
- 30:49Okay, I think um
- 30:53like a uh during the whole time I was playing this game, a lot of time I thought uh it's just like, you know, uh I need to just lean uh depend on the lock like rather
- 31:08than like there is like a clear logic behind of like playing this game.
- 31:14And um
- 31:18like stage after stage um I feel like it's just like another you know, a version of the same same game that I played in the pre previous level which made me feel like
- 31:33I'm just kept doing like redundant work.
- 31:36Um and uh
- 31:40as I said like I like the graphic, I like the music, but uh I think you can't uh I think you can think more about like how to make the game more fun.
- 31:54I think uh right now uh
- 31:58like
- 32:01it uh as I said like it's more of a redundant job like doing over and over again like not giving not like uh I'm making like uh
- 32:16like some sort of like progresses in a way.
- 32:19Um
- 32:21uh and that's generally what I thought when I was playing this game.
- functionalAudiovisual appealThe game looked and sounded great.Agree (+2)
- ChallengeThe level of difficulty felt just right.Disagree (-2)
- Ease of controlIt was easy to figure out which buttons and keys did what.Slightly disagree (-1)
- Clarity of goalsI always knew what my goals were in the game.Slightly agree (+1)
- Progress feedbackI got clear feedback on how I was doing.Slightly disagree (-1)
- psychosocialAutonomyI had the freedom to choose how I played.Neutral (0)
- CuriosityI was curious to see more of the game.Disagree (-2)
- ImmersionI felt fully immersed in the game.Slightly disagree (-1)
- MasteryI felt like I was playing well.Slightly disagree (-1)
- MeaningPlaying felt like time well spent.Disagree (-2)
- enjoymentEnjoymentThe game was fun.Disagree (-2)
- Reviewer noteI really appreciated the presentation, art, and background music in the game—you can tell a lot of effort went into beautifying it [17:22, 18:00]. However, the core gameplay quickly started feeling tedious and repetitive [21:17, 31:18]. A lot of the card combinations felt like pure guesswork rather than having a clear underlying logic, which made progression feel reliant on luck [21:18, 31:00]. Moving from age to age felt like doing the same redundant tasks without meaningful progression [31:33, 31:54]. There were also a few UI pain points: no in-game settings/volume controls [0:22], unclear button and tag explanations on cards [1:44, 9:32], and no log or recipe history to remember which cards created an item [14:21].