QAping MCPBeta
QAping MCP connects Claude Code, Cursor and Codex to real players. Ask for a playtest, and the report comes back to your agent.
Works with Claude Code, Cursor and Codex

Copy a prompt to try it yourself.
Get 2 playtesters on mygame.itch.io. Use QAping.
Two real players play your game and report back.
Pull the issues from the last playtest and fix them.
Your agent reads the issue board, fixes your code, and claims each fix for players to recheck.
Set up QA for my game.
A QA plan based on your game and build process.
Run QA on this patch.
Targeted playtests and a report on the pull request.
Did this patch break anything? Use QAping.
Checks selected from the diff, with a result for each one.
I fixed the save bug. Run QA and have players recheck it.
Player confirmations attached to the bug on your issue board.
“I was surprised by how well it integrated and how easy it was to use. With a single prompt, the whole playtest process was executed end-to-end.”
Point players at your itch.io page, Steam page or build link and find out where they get stuck before anyone else does.
Your agent reads the diff and your QA plan, then picks the checks this change could have broken.
Have real players recheck the fix. Their confirmations land on the bug in your issue board.
One command for your coding agent.
npx @qaping/cli setup claude-codeSetup connects the MCP server, installs the QAping skill, and signs you in. Needs Node.js.
An MCP server that lets your coding agent request playtests from real players, check on them, and read the results without leaving your session.
Setup supports Claude Code, Cursor and Codex. Run the setup command and append the agent you use.
Vetted players recruited by QAping. They send back session notes, ratings and quotes you can act on.
No. Submitting returns a round ID, cost estimate and report link. The playtest stays open until every seat is filled or you cancel it. Ask your agent to collect the results later, or run qaping rounds.
Playtests are paid with QAping credits. See pricing for the current plans. See pricing
Playtest, read what players found, and fix it, all inside your coding agent.