QAping MCPBeta

The playtesters your AI agent is missing.

QAping MCP connects Claude Code, Cursor and Codex to real players. Ask for a playtest, and the report comes back to your agent.

Works with Claude Code, Cursor and Codex

Real players.
Right inside your agent.

A coding agent session: the developer asks for two playtesters on mygame.itch.io, and the agent files the playtest and shows a receipt with the round ID and report link.

Ask anything.
Get real players back.

Copy a prompt to try it yourself.

Get 2 playtesters on mygame.itch.io. Use QAping.

Two real players play your game and report back.

Pull the issues from the last playtest and fix them.

Your agent reads the issue board, fixes your code, and claims each fix for players to recheck.

Set up QA for my game.

A QA plan based on your game and build process.

Run QA on this patch.

Targeted playtests and a report on the pull request.

Did this patch break anything? Use QAping.

Checks selected from the diff, with a result for each one.

I fixed the save bug. Run QA and have players recheck it.

Player confirmations attached to the bug on your issue board.

“I was surprised by how well it integrated and how easy it was to use. With a single prompt, the whole playtest process was executed end-to-end.”
DrakandesDeveloper of Despiry

When to reach for QAping MCP

Before you share your game

Point players at your itch.io page, Steam page or build link and find out where they get stuck before anyone else does.

After every patch

Your agent reads the diff and your QA plan, then picks the checks this change could have broken.

When you fix a bug

Have real players recheck the fix. Their confirmations land on the bug in your issue board.

Set up in under a minute.

One command for your coding agent.

Connect your agent

Run setup

npx @qaping/cli setup claude-code

Setup connects the MCP server, installs the QAping skill, and signs you in. Needs Node.js.

Frequently asked questions

What is QAping MCP?

An MCP server that lets your coding agent request playtests from real players, check on them, and read the results without leaving your session.

Which agents work with it?

Setup supports Claude Code, Cursor and Codex. Run the setup command and append the agent you use.

Who plays my game?

Vetted players recruited by QAping. They send back session notes, ratings and quotes you can act on.

Does my agent have to wait for the results?

No. Submitting returns a round ID, cost estimate and report link. The playtest stays open until every seat is filled or you cancel it. Ask your agent to collect the results later, or run qaping rounds.

How much does it cost?

Playtests are paid with QAping credits. See pricing for the current plans. See pricing

Iterate on your game
with players and AI.

Playtest, read what players found, and fix it, all inside your coding agent.